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(+2)

Was looking where to fix the elevator for about an hour. Turns out I'm just blind af. 10/10 game. Gib more...right now. Updated.. do it. 

In all honesty after this game is done. You should totally keep up the sexy horror genre and amp it up 10 fold. I usually hate commenting on these types of games because of comfort level, but I like this game's direction.

The only criticism I would give is for the sex scenes, depending, give the mc a little more personality. (Like for example the bj scene don't have her go right into it that fast. Maybe as things progress things change.) But also sexy game so what do I know. 

Okay I think getting lost in those corridors also giving this game some strange charm lol

(+2)

Spent 3 hours looking for the passage from sector 6-7. This game doesn't handhold, and punishes a lack of thoroughness and observation. I am upset at myself for having to come to the page looking for help, then discovering it was "super obvious and simple." Good game, though.

3....bloody....hours. Running in circles like a fool. 

(+2)

Are there any plans to allow customization of things other than clothes and hairstyle? It'd be cool to choose a lower breast size, or add accessories, or something like that. Maybe body modifications can be done with a med table?

(+3)

Thank you for your suggestion! While I understand the appeal of further customization options like body modifications, I currently don’t have plans to implement changes to the character's body proportions. The character model wasn’t designed to accommodate such adjustments, and altering body parameters could lead to significant issues with animations, especially in cutscenes.

That said, I do plan to expand the variety of outfits and hairstyles in the future to give players more ways to personalize the character visually.

I'm trying it for the first time and I'm kinda stuck, is there any walktrough around? I'm stuck on sector 6 and can't get to the elevator to sector 9

me too!

I'm just returning to the game after a while, (and I mean a while, I just replayed through the 0.1.1 version i downloaded a while back XD), but in the version I have (about to update to the current) there's a walkthrough in the game's folders. Try having a look there

I want to enjoy the game but it's constantly freezing on me, can't even make it to a save point

If you are having problems with the game, the best way to solve the problem is to create a thread in my Discord with a description of the problem, computer settings, etc.

(1 edit)

man, this game will gonna be great one :) i enjoyed it

I'll root for you!!

Thank you so much for your kind words and support! It means a lot to me, and I'm glad you enjoyed the game. I'll do my best to make it even better!

服务器触发 CG 后找不到后续,接下来该去哪里?

(+2)

How long it will be until we can download the 0.3.0 version for free?

Can y'all finish the key binds, please? For people that use a mousepad, we can't shoot the gun without changing key binds. :(

I'm going to add this feature in the next updates.

I downloaded 0.2.2, but save data is not compatible, so I have to start from scratch again?

Save files will be compatible between versions from the game version 0.3.0+.

Solid work, game looks good and plays good. Wondering if ever will be released on Steam? As EA or full game?

Thank you for your feedback. Yes, I'm planning to release the game on Steam, first a demo and then a full game.

it says im at the end of the game but like where im at ive gotten past where im at before so im confused

If you went down the freight elevator and to a door down the hallway then you are indeed at the end. It's been like that for several updates. There is a lot to explore and maybe that's why you think you been passed there cause your expecting more to do but yea unless your looking for the hidden cards then the game is on the shorter side.

(+1)

Buddy! I made a review of your game, can you publish it on your patreon ? 


(1 edit) (+1)

Thank you, I watched it and shared it with my Discord followers when you published the rus version.

Also, thanks for the feedback you provided in the video, many of the issues in the video that you mentioned will be reworked or improved in the next updates. So I hope to be in your Top 5 next year. ;-)

Great! But no one will understand Russian, this one is better))

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Thank you so much for your kind words! I am very glad that you are enjoying the game. I am working hard on the next updates, so stay tuned!

Will this game be put on Steam? When will it be developed? I hope I can buy the full version in Steam. Come on. 😊

Yes, the game will be on Steam in the future. I'm a solo developer, so it’s taking some time, but I’ll keep everyone updated as I make progress.

How do I get back to the elevator in Sector 8 Workshops after I get the repair pack? I feel like I've done so much backtracking and haven't been able to actually find the right place.

(-1)

Look at the map of Sector 8, there is an elevator there.

No I have, I just don't know how to get to that spot. There looks like there's a spot I should be able to jump up some boxes to a catwalk, but it's just barely too high, so it doesn't seem right.

(+1)

If your able to get to the safe room on that level (Stuff Room LTW-S8) in the corridor another door in that area is Cargo Archive LTW-8 just go through that door and go straight. That leads you to be big cargo elevator on your right hand side. 

Only place that I can think of that matches what you described is pretty far off. If there is multiple spreaders and an infected girl in that room then that jump on the broken catwalk can be made for one of the hidden art cards. If that is not the area your referring to then yea no clue where your at.

Thanks lol, somehow that was the only door I didn't check

Don't worry I did the same for a while. Glad I could help

Can I get in the freezer now? I'm stuck on that floor.

So far, there is no way to get there, it is for future updates. After talking to Clarissa, you need to return to the Workshop to find a repair kit.

(+2)

Very beautiful and well made game, found almost no bugs at all. Graphics are immersive and realistic also the overall gameplay and mechanics are simply just great.

Would recommend!

Hello, I updated version 0.22 but can't open version 0.21. Can I just restart? Will this continue in the future? I don't want to restart the game every time I update the version.

Are there plans to swap out the AI generated posters for actual art at some point?

(+5)

Yes, all AI-generated elements are temporary placeholders and will be replaced over time.

That's great to hear

Seems like a quality game but how tf do I save??

You can save the game using a terminal (computer) in the Save Rooms.

Deleted 42 days ago

New scenes are nice. Do wish there was a lil more gameplay though. Was thinking it would be nice to have a melee. Maybe if you kill one of the jumping bombs (Spreaders I think there called) with a melee like a knife the increase in infection to you is reduced.

The upgrades or implants are a nice touch although the focus aim is a bit short even with the extended stam implant. Also I like using the gun flashlight a lot so having it auto focus every time you aim makes it a no no for me. Being able to aim then focus when you wish would be better for sneaking around corners to kill them lil buggers. 

Overall though its a fun game. Having more danger elements would up the horror. Having more enemies and not all being of the adult nature would be a nice way to go. More crew gone crazy for various reasons trying to kill you on sight would up the horror a bit as well. Also the punk who stole my gear I hope we get to eliminate him and get that Rank 5 class back. lol

(+2)

Hii. Im a little bit stuck. After passing the security room and see the parasite for first time, I dont know where to go. Maybe is obvious but Im not founding a way to progress uwu

Deleted 44 days ago
(-1)

There is a switch near the girl with the alien parasite that crawled in her. That unlocks a door in the hall way just keep to your right hand side.

And what after that? I got the forklift key but how do I continue from there? The to-do just says "find the elevator to the main labs from sector 9" but cant figure out how to get there

(1 edit) (+1)

Found it. When you enter the room from the corridor that leads to the (un?)fortunate lady, you will see a ramp, and a forklift, right from the entrance. Activate the forklift, and behind it there is a hidden crawlspace... Crawling with stuff.

(+2)(-1)

Are you planning on making multiple endings for this game? (I know that would be a lot of work but also fit the narative a bit)

(+2)(-1)

Thank you for your question! Yes, I am planning to include at least two endings for the game. I feel that having multiple endings would not only fit the narrative but also provide players with a more personal and engaging experience based on the choices they make throughout the story.

Of course, it will take some extra work, but I believe it’s worth it to make the game more immersive and rewarding. Stay tuned for future updates—I’m excited to share more as the development progresses!

Game over CGs when you get killed?(not the infected ones)

Alternative poses,motion and sound effects when you’re heavily wounded?

(+1)(-1)

The genre of this game is very attractive to me, but it has been a long time since the last update, I am looking forward to the next update, will there be a new version released before 2025?

I've been checking back pretty regularly as well. I enjoyed what is out so far. Though with the holidays we may not get an update before the new year.

(+1)

Thank you for your support and patience! The next update is currently in active development. I’m working hard to complete it by the end of this year, but I can’t make any promises just yet. However, I can assure you that exciting new content is on the way, and I’m doing my best to ensure it meets your expectations. Stay tuned, and thank you for sticking with me!

(+2)

I loved this! I'm hoping we can romance Mark in the future! I know it's not that type of game lol but he's hot and I hope he survives till the end! Also love how you gave the option to skip the naughty scenes. In my mind if it's skipped it never happened! Really looking forward to the next update! Thanks!

Thank you so much for your kind words and enthusiasm! I'm glad you enjoyed the game. As for Mark, I can’t reveal any specific plot details, but I can say he plays a significant role in the story. Whether he survives or not… well, you’ll have to wait and see! 😉 Stay tuned for the next update, and thanks again for your support!

(-1)

played it.. very dead space-like, but...

her movement is more COD than anything else, I never got the sense of fear unless I was out of ammo.. if you hinder the payer's movement it creates a sense of urgency to flee or attack..

even some of the sound designs and the interfaces resemble dead space. A LOT..


overall very fun and enjoyable, but pick a lane when it comes to action or horror.

(+1)

Thank you for your feedback! I really appreciate you taking the time to share your thoughts.

I’m glad you enjoyed the game and noticed the Dead Space inspiration - it’s definitely one of the games that influenced me. That said, I understand your point about the balance between action and horror, and the role movement plays in creating tension.

As a player myself, I’ve always disliked when games artificially limit my speed or responsiveness, especially during intense moments. That’s why I decided to make the character's movement fluid and responsive, even in a horror setting. I believe fear can still be evoked through resource management, enemy design, and atmosphere without sacrificing player control.

That being said, I’m always experimenting and fine-tuning the experience, so your feedback helps a lot. Thanks again for playing, and I hope you’ll stick around for future updates!

(+3)

I'd recommend adding the female-protagonist tag. That could help this game find more players.

(+1)

Thanks for the advice. I will add this tag when I release the next update.

(+2)

Hello. Let me tell you, I'm excited about the game. Very beautiful and exactly in my vein. I have given you a little support and hope you continue. I find it very psotivl that you don't die but... let's say after using it... you can carry on. I would like to see different types of opponents and therefore different uses. Please carry on, I'm excited to see what happens next. Best regards, Spideraf

(+1)

Hello, Spideraf!

Thank you so much for your kind words and support - it truly means a lot to me! I'm thrilled to hear that you're enjoying the game and that it aligns with your preferences.

I’m glad you appreciate the unique approach to "failure" mechanics, and I’ll continue to refine and expand upon that idea as the game develops. As for your suggestion about adding different types of enemies - this is definitely something I’m working on! I have plans to introduce new enemies in future updates, each with their own unique mechanics and interactions, which I hope will add more variety and excitement to the gameplay.

Thank you again for your enthusiasm and encouragement. Stay tuned for more updates - I’m excited to show you what’s next!

why is act 2 a different save file id rather not want to do everything i did over again

The game is still in development, and it's normal for older save files to become incompatible with new updates, as many elements in the game are constantly changing. By version 0.3.0, I plan to implement a save system that will allow save files to work properly between updates. In the meantime, you can use save files on start of 2 act for the latest version of the game available on Discord.

(+1)

Bro such a masterpiece. Just an amazing game. Waiting for the updates.100 percent maximum support on Patreon. Keep going.

Thank you so much for your kind words and incredible support! It truly means a lot to hear such positive feedback. I’m thrilled that you’re enjoying the game, and I’m working hard to make future updates even better. Your support on Patreon is greatly appreciated and motivates me to keep pushing forward. Stay tuned - there’s much more to come!

(1 edit) (+1)

so far from what ive played it's quite well done one small gripe i have though is the inability to backtrack but from reading other comments it seems your looking into it, as well as it seems weird their isnt really a punishment for getting a spore K.O. other than getting put in the "respawn point" for lack of a better descriptor oh also adding an option to switch crouch from holding to a toggle would be nice

on another note is their a way to know how many outfits exist currently?

Thank you for your feedback! I’m glad to hear you’re enjoying the game so far.

Regarding backtracking, you’re absolutely right - it’s something I’m actively working on. With each update, I’m adding corridors and shortcuts for smoother navigation. In version 0.2.2, for example, several sectors already include shortcuts to make returning to previous locations easier.

As for the "defeat" system (death/deep infection), this is still a work in progress. I’m planning to introduce a Mental Health mechanic that will play a significant role in how "defeats" impact the main character, adding more depth to the gameplay.


As of the 0.2.2 update, the following outfits are available in the game:

  • Stasis Suit
  • COLOS Crew Outfit
  • COLOS Crew Outfit (damaged)
  • AstroLab M7 Outfit
  • AstroTech Peon Outfit
  • AstroTech Peon Outfit (Without jacket)
  • AstroTech Peon Outfit (Without jacket and pants)
  • AstroMed P2 Outfit
  • AstroMed P2 Outfit (High Heels)

But in future updates, the range of outfits will increase.

(+2)

Finished playing v.0.2.1. Huge potential! Will definitely support on Patreon. Gameplay and mechanics: really good. Love the idea of using "infestation" type of aliens. Would love to see a body corruption game mechanic expanded, like mutation, parasite, etc. (which effects can be shown on the HUD where health is displayed perhaps?). I would generally avoid or add just few purely negative effects (the majority of people playing will probably want their fantasies fullfilled if you know what i mean 😅) and focus on "compromise effects" (you get but loose y). Last but not least the story. It got me hooked, so it's going in the right direction. Just remember to balance lewds and story and Your game will be great!

Of course these are only suggestions of a fan of Your game. I'm a rookie game dev myself, so i know it's easier said than done 😅. I'll just finish by saying: keep up a good work! and "we'll be watching your career with great interest" ❤

(+1)

Thank you for such an insightful and encouraging comment! I’m thrilled to hear that you enjoyed the gameplay, mechanics, and the direction of the story. Expanding on the body corruption mechanic is definitely something I’ve been exploring, and I appreciate your ideas about adding "compromise effects" - balancing benefits with sacrifices could add an interesting layer to gameplay. I’ll keep your suggestion in mind for future updates, especially in finding a good balance between story and more "fantasy-fulfilling" elements.

It’s great to hear from someone who’s in game development as well! I know exactly what you mean about the challenges, but feedback like yours makes the process so much more rewarding. Thank you for your support on Patreon, and rest assured there’s a lot more to come. Stay tuned!

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