Will the game be optimized for low-end PC's? would love to play this on mine if it were possible. If not, guess I'll just have to save up for a better one. It crashes for me at the very start (loading & intro screen) as it runs out of memory.
Please do not trust or click any links that are not officially provided by the developer of this game. This applies both here and in any other game or community.
Recently, there has been an increase in fraudulent links circulating. These links are not official, and interacting with them may put your account or device at risk. If an update or announcement were legitimate, it would be released directly through this official game page or verified developer channels — not through random links.
For your security, only follow links or download files shared by the official developer.
Stay safe, and thank you for supporting the game! 💛
Would ya fix some bugs?? Ive tried to run it on actuall Windowz 7!! and it Worked.. idk how but it did buut i did crash sometimes. I hope some bugs gets fixed :)
CachyOS?, yes it is, don't ever have to touch the terminal and it's bleeding edge so supports all the new hardware and features.
Literally just open the software center and click to install things, including the full gaming suite, it's a one click install from the welcome screen.
Very fun game, I must say... Erotic, but not so much that the game feels like a just to work your "rod" with... I had a lot of fun as a horror game fan and found myself exploring more and more, even after I reached the current end of the game. The choice of the BGM made the game feel like you were lost alone somewhere far away (joke on me, that is, what you are XD) and felt more like a little sound effect in the background. I liked it a lot, felt very good to play. But I do have one little critic... the fights (more pest termination) felt a little cloncky. But at the end, a very round game fror my taste, cannot wait for the next update
Loved the game so far but having difficulties finding all collectables without getting lost. The map could use an update to track where exactly I am. I also hope for more enemy types like the Lotus and Boletus. When will I expect the next update to come?
For the characters, will future versions have the function of pregnancy?There are two options available. One is keep a big pregnant belly,one type is give birth.If this feature is added, I think the character can gain additional benefits or drawbacks.
Just finished what is currently available as of 3.5.0 and wanted to leave some of my thoughts. I'll start with my praise. The story and setting are great and I was thoroughly immersed the entire time. The visual design is also really great. The art direction really shines even through the lower fidelity modeling and textures. The pistol feels pretty nice to shoot from a mechanical perspective, though I feel that the v/sfx leave a bit to be desired, even for a laser pistol. The puzzles are also pretty good for what they are. Lastly, I'm a fan of a lot of the systems in the game. The body mods system has a lot of potential in particular.
Now on to my criticisms. The combat so far is rather uninspiring. One enemy and two environmental hazards for the entire runtime leaves a lot to be desired. Also I found the abundance of spore sacks and ticks placed around corners or in places where they were hard to see coming annoying. I also found the mod selection lacking. The amount of them you receive in such a short time is great but once I got the adrenaline mod for the feet slot, nothing else was compelling enough to put on over the mod that just tells you where to go next. Speaking of, I ended up skipping the indicator before the one that leads you into the path to the reactor room, and needed to run through the area a second time to get the markers to update. Lastly, The art pieces in the game that you collect and see posters of ring my AI alarm bells. I don't want to accuse of anything because I couldn't find any proof or obvious tells, but they just have that AI generated "artstyle" and it makes me just a bit suspicous.
Really looking forward to more sci-fi survival horror goodness and also more of Oni getting banged because she is hot as hell.
Thank you for feedback — I really appreciate you taking the time to share your thoughts.
Regarding the gameplay issues and bugs, I completely understand your points. Since I’m developing the game solo — and it’s also my first full project — some rough edges are unfortunately unavoidable at this stage.
And yes, you’re right — there are a few AI-generated elements in the current version, such as collectible cards and some of the character voices. However, in the next major update there will be no AI content at all: all voices have been re-recorded by professional voice actors, and all 2D art is being replaced with fully hand-drawn illustrations by an artist.
such a fun game! been rly in a horror+erotic game fix recently and this one was great. played through all that's available, not 100% on the collectables, but I will hold off until the game finishes and is published on steam before I try to collect everything.
couple things I wish I knew from the start:
collectables are everywhere! the game isn't on a strict timer so take the time to explore and keep track of the areas that you can't yet access since it is a big game and you WILL forget. some areas close off as the story progresses so absolutely use the time you have.
the gun has an OP flashlight! now usually aiming down sights totally kills your movement speed, but... (and this might get patched after i say this) if you use the Low-Pro Motion System body implant and hold down crouch while aiming down sights, you basically move at standard speed so u can always be using the flashlight without movement debuff.
the journal keeps track of all the messages you open! maybe this one was obvious.... but it took me too long to realize i did not have to remember door codes and such, i can just check the journal at any time.
some thoughts for the dev:
i loved collecting the different suits just for a change of pace, but it would be nice if the different suits added something small to stats just to help players customize gameplay experience? ex: standard Colos-8 Suit (shows player location on the personal map), Astromed suits (passive regen of infection/health), Astroforge ERT outfit (increased weapon handling), ERT outfit light (motion capability increase), etc. nothing game breaking ofc, but player based interest like that yk?
hair physics, i wanted to rock a ponytail like i often do irl, but it would so often just get in the way of my camera, especially when aiming, so i swapped it out for the bun. i understand there's a balance to these things and physics so hopefully there is a way to make it work.
sort messages in the journal by sector? towards the end when i was backtracking to check doors and stuff for collectables I had to go through a lot of messages for hints, it might be nice if there was a way to minimize all the messages that I did not need anymore as scrolling through so many felt tedious after a while.
visual fx on the player might be a nice touch when having certain body mods equipped just so that when i change them i visually recognize their unique properties and don't accidentally run into danger thinking i had on the echosense mod lol.
ok that's probably all, so much text ik ik sorry, but honestly i am just super stoked abt this game and look forward to whatever is added to it!
Thanks for your detailed feedback, I really appreciate it! I wanted to respond to a few of your points:
I intentionally didn’t give the suits any gameplay effects — the idea was to let players freely choose Oni’s appearance without feeling forced to use a specific outfit for bonuses. All stat or ability effects are meant to come from the body implants instead.
The aiming mechanics and physics (including hair) are still being refined, so your note is absolutely valid — I’ll keep it in mind for future updates.
I completely understand what you mean about quality-of-life features like journal sorting — I’d love to add that later, but for now, I have to focus on the core gameplay systems first before moving on to polish and conveniences.
As for visual effects on Oni’s body when certain implants are equipped — that would take a lot of time to implement properly, so it’s not planned for now. But you can still check all installed implants and their effects in the character menu with [TAB].
Thanks again for playing and for such thoughtful feedback.
so fair yeah, i definitely felt like a lot of that was intentionally designed so it's nice to hear what's being worked on! sounds like u got a great plan and i'm so looking forward to it
sometimes it fails to download do to back round activity my suggestion make sure you only have the tab your using to download it open and constantly watch it as it download
Very interesting game. One suggestion/request: it would be great if Oni's uniform (particularly the one she puts on in her room in the beginning) became more worn/damaged the further the plot progresses. This could be in response to plot events, rather than damage taken, since there seems to be little physical damage in the game so far. The separate damaged version of the uniform is what gives the idea.
Since it's made of a tight, stretchy fabric, we could gradually see it become first dirty, then ripped, eventually to the point where the sleeves are torn off, she loses and/or breaks her heels, etc. By the end of the game, if the player has stuck with her default uniform the whole time, it becomes completely wrecked. (Maybe this could be tied to an achievement in the final release?) May or may not apply to other clothes, depending on material's susceptibility to damage.
this game was alot of fun. I am excited, but can definitely wait for the full release. it's rare to see a NSFW game, of this quality. it's right up there with third crises, and the succubus games for me.
Game has good potential but man does some parts really irritate me. Aiming sensitivity seems to not change even though i go to settings and adjust it. Also moving while shooting is frustrating, no need to make it any different than being stationary. Maybe with hard mode you can add it to that but for the other modes its just not needed.
Next is finding where to go, there is no reason that the c-scanner shouldn't have a map of most of the ship. This is set in the future, why wouldn't you have some type of map of the ship. Most parts i can find where to go but when i am lost i just end up backtracking to some extent making it frustrating.
Other than that i like the game a lot, i might be a little harsh but it's cause i can see how great this game can be. I can't wait to see where this game goes, once it's a bit more ironed out it will be a definite buy.
It’s strange that mouse sensitivity doesn’t change for you — I just tested it on my side and the difference is definitely noticeable. I’ll double-check to see if there’s any specific case where it might not apply.
As for the map: in 0.3.5 you can already unlock it by going to a map station and pressing [E] to download it. After that you can open it anywhere with [M]. In the next update, the map will also show the player’s current position to make navigation much easier.
The game is still in development, and I’m working on improving existing systems alongside adding new content — so each update should bring a better experience. Glad to hear you like the potential, and I appreciate the honest feedback.
There is a map which gets updated as you interact with the maps across the well map lol. The reason for not having a full map can be explained by the main ship systems being damaged and in need of repairs.
I have a few questions about the game. First, will there be Sex-Infected in ready-made sectors, otherwise it's a shame to have Sex-Infected only in the 07 and Power Core sectors. Secondly, will there be something like the stages of the infected, for example, after 2 infections at a time,Oni's skin becomes covered with a large amount of infection?
The respawn cutscenes will be expanded in the future, but they’ll stay more on the “passive” side within the main storyline.
As for the infection system — it’s currently being completely reworked, so I can’t give a concrete answer yet about different stages or more visual changes. Once the new system is in place, I’ll be able to share more details.
The game is great and I have lot of fun playing, even if as already said sometimes it's hard to understand where to go and some places look like a dead end.
Beside gameplay, which overall I enjoy, I would suggest for a deeper character outfit customization. I would like to be able to remove some parts of the suits, for example the shoes or the underwear.
At the moment, expanding the outfit customization system isn’t planned, but I’ll keep it in mind for the future. Glad to hear you’re having fun with the game!
So i've played the game for a while now and it's definitely promising; the movement feels good, a little rough around the edges, but there's already a good foundation.
The camera system needs some work; my suggestions are height and FOV. Hopefully they can be added on future updates.
I did noticed something interesting: some NPCs reacted to whether or not i'm wearing clothes when i meet them.
That's totally unexpected, but goes to show Kodman definitely thought someone would play the whole game butt naked like i did.
Overall an awesome game. Will be keeping a close eye on this one.
Heyy thank YOU for noticing my comment! That means a lot!
As I was playing again the other day, some stuff came to mind so i thought it'd be better to mention it before i forget:
Can you expand on Oni's customization options beyond hairstyle and outfits for future updates? Things like, hip size, breasts, eye and hair color, nail polish for both hands and feet, etc. I do think they'd make the game much more unique for everyone.
Thanks again for reading my comment and, if it helps adding a couple more awesome features, please take all the time you need to release the next update!
As of 3 weeks ago dev said he doesn't know when he will be finished with the update since there is a lot of changes. His updates tend to be more quality then quantity so yea we will have to wait and see for now.
Current version 0.3.5 has a bug with infection event in i believe sector 2 (area with electrical cable on ground and flames shooting out). The infection event kills you due to placing you outside the map for the scene. Great game overall and looking forward to future updates. Polishing the aiming mechanics would do wonders for trying to shoot the little guys.
I was really into the game but it got to hard. i lost interest, i Dont care for overly dificult crap otherwise gzme looks fun znd would be fun to play if i wasnt dying over and over again.
If by hard you mean the electric room with all them bolts then the dev already heard bout the complaints and has planned to make it more simple to pass.
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do any one know how to fix this problem
Try to download the game again and use 7z to unpack it.
Will the game be optimized for low-end PC's? would love to play this on mine if it were possible. If not, guess I'll just have to save up for a better one. It crashes for me at the very start (loading & intro screen) as it runs out of memory.
Try to update GPU drivers or try to run the game with DirectX 11.
It actually ran with DirectX 11. Ty for the advice
⚠️ Important Safety Notice
Please do not trust or click any links that are not officially provided by the developer of this game. This applies both here and in any other game or community.
Recently, there has been an increase in fraudulent links circulating. These links are not official, and interacting with them may put your account or device at risk. If an update or announcement were legitimate, it would be released directly through this official game page or verified developer channels — not through random links.
For your security, only follow links or download files shared by the official developer.
Stay safe, and thank you for supporting the game! 💛
AANNNYWAYS!!!!!! If ya very busy it aight But!
Would ya fix some bugs?? Ive tried to run it on actuall Windowz 7!! and it Worked.. idk how but it did buut i did crash sometimes. I hope some bugs gets fixed :)
Why windows 7? ..Linux exists and it runs this game perfectly (CachyOS is the best one).
Surely not better, or easier to use than Mint? :o
CachyOS?, yes it is, don't ever have to touch the terminal and it's bleeding edge so supports all the new hardware and features.
Literally just open the software center and click to install things, including the full gaming suite, it's a one click install from the welcome screen.
I still use windows 7 cuz why not? ive tried some new games and it works on windows 7 especially this game buuut It lags sometimes
the best game ive ever and ever played!!
But dev if you Add this on Android what would it be? i think it would be more Intense
But eh..
Hope this is still being worked on, I like it so far, looking forward to more.
Very fun game, I must say...
Erotic, but not so much that the game feels like a just to work your "rod" with...
I had a lot of fun as a horror game fan and found myself exploring more and more, even after I reached the current end of the game.
The choice of the BGM made the game feel like you were lost alone somewhere far away (joke on me, that is, what you are XD) and felt more like a little sound effect in the background. I liked it a lot, felt very good to play.
But I do have one little critic... the fights (more pest termination) felt a little cloncky.
But at the end, a very round game fror my taste, cannot wait for the next update
Loved the game so far but having difficulties finding all collectables without getting lost. The map could use an update to track where exactly I am. I also hope for more enemy types like the Lotus and Boletus. When will I expect the next update to come?
Poderiam disponibilizar para celular.
For the characters, will future versions have the function of pregnancy?There are two options available. One is keep a big pregnant belly,one type is give birth.If this feature is added, I think the character can gain additional benefits or drawbacks.
For clothing,Can we add some reverse clothing?
Just finished what is currently available as of 3.5.0 and wanted to leave some of my thoughts. I'll start with my praise. The story and setting are great and I was thoroughly immersed the entire time. The visual design is also really great. The art direction really shines even through the lower fidelity modeling and textures. The pistol feels pretty nice to shoot from a mechanical perspective, though I feel that the v/sfx leave a bit to be desired, even for a laser pistol. The puzzles are also pretty good for what they are. Lastly, I'm a fan of a lot of the systems in the game. The body mods system has a lot of potential in particular.
Now on to my criticisms. The combat so far is rather uninspiring. One enemy and two environmental hazards for the entire runtime leaves a lot to be desired. Also I found the abundance of spore sacks and ticks placed around corners or in places where they were hard to see coming annoying. I also found the mod selection lacking. The amount of them you receive in such a short time is great but once I got the adrenaline mod for the feet slot, nothing else was compelling enough to put on over the mod that just tells you where to go next. Speaking of, I ended up skipping the indicator before the one that leads you into the path to the reactor room, and needed to run through the area a second time to get the markers to update. Lastly, The art pieces in the game that you collect and see posters of ring my AI alarm bells. I don't want to accuse of anything because I couldn't find any proof or obvious tells, but they just have that AI generated "artstyle" and it makes me just a bit suspicous.
Really looking forward to more sci-fi survival horror goodness and also more of Oni getting banged because she is hot as hell.
Thank you for feedback — I really appreciate you taking the time to share your thoughts.
Regarding the gameplay issues and bugs, I completely understand your points. Since I’m developing the game solo — and it’s also my first full project — some rough edges are unfortunately unavoidable at this stage.
And yes, you’re right — there are a few AI-generated elements in the current version, such as collectible cards and some of the character voices. However, in the next major update there will be no AI content at all: all voices have been re-recorded by professional voice actors, and all 2D art is being replaced with fully hand-drawn illustrations by an artist.
Um.. when is the next update? It seems you are really busy... (Sorry if sounded rude)
such a fun game! been rly in a horror+erotic game fix recently and this one was great. played through all that's available, not 100% on the collectables, but I will hold off until the game finishes and is published on steam before I try to collect everything.
couple things I wish I knew from the start:
some thoughts for the dev:
ok that's probably all, so much text ik ik sorry, but honestly i am just super stoked abt this game and look forward to whatever is added to it!
Thanks for your detailed feedback, I really appreciate it!
I wanted to respond to a few of your points:
I intentionally didn’t give the suits any gameplay effects — the idea was to let players freely choose Oni’s appearance without feeling forced to use a specific outfit for bonuses. All stat or ability effects are meant to come from the body implants instead.
The aiming mechanics and physics (including hair) are still being refined, so your note is absolutely valid — I’ll keep it in mind for future updates.
I completely understand what you mean about quality-of-life features like journal sorting — I’d love to add that later, but for now, I have to focus on the core gameplay systems first before moving on to polish and conveniences.
As for visual effects on Oni’s body when certain implants are equipped — that would take a lot of time to implement properly, so it’s not planned for now. But you can still check all installed implants and their effects in the character menu with [TAB].
Thanks again for playing and for such thoughtful feedback.
so fair yeah, i definitely felt like a lot of that was intentionally designed so it's nice to hear what's being worked on! sounds like u got a great plan and i'm so looking forward to it
Great game so far, can't wait for the next update.
I don't know if it is my PC or no but I can't seem to download the game, I have space and everything so I don't understand what is wrong.
Please help me out here!
Try the "Download" button from the devlog.
sometimes it fails to download do to back round activity my suggestion make sure you only have the tab your using to download it open and constantly watch it as it download
idk if i got a bug but i cant find a way to get the key for the forklift
Here:
What an amazing game! I had such a great afternoon playing it, it's genuinely interesting and has a great vibe, great graphics and gameplay
I was more invested in the story than I was to play with ma willy ngl. Excited for more haha. Oni is hot as shit btw
When should I expect the next update?
Very interesting game. One suggestion/request: it would be great if Oni's uniform (particularly the one she puts on in her room in the beginning) became more worn/damaged the further the plot progresses. This could be in response to plot events, rather than damage taken, since there seems to be little physical damage in the game so far. The separate damaged version of the uniform is what gives the idea.
Since it's made of a tight, stretchy fabric, we could gradually see it become first dirty, then ripped, eventually to the point where the sleeves are torn off, she loses and/or breaks her heels, etc. By the end of the game, if the player has stuck with her default uniform the whole time, it becomes completely wrecked. (Maybe this could be tied to an achievement in the final release?) May or may not apply to other clothes, depending on material's susceptibility to damage.
this game was alot of fun. I am excited, but can definitely wait for the full release. it's rare to see a NSFW game, of this quality. it's right up there with third crises, and the succubus games for me.
Game has good potential but man does some parts really irritate me. Aiming sensitivity seems to not change even though i go to settings and adjust it. Also moving while shooting is frustrating, no need to make it any different than being stationary. Maybe with hard mode you can add it to that but for the other modes its just not needed.
Next is finding where to go, there is no reason that the c-scanner shouldn't have a map of most of the ship. This is set in the future, why wouldn't you have some type of map of the ship. Most parts i can find where to go but when i am lost i just end up backtracking to some extent making it frustrating.
Other than that i like the game a lot, i might be a little harsh but it's cause i can see how great this game can be. I can't wait to see where this game goes, once it's a bit more ironed out it will be a definite buy.
Hi, thanks for the feedback!
It’s strange that mouse sensitivity doesn’t change for you — I just tested it on my side and the difference is definitely noticeable. I’ll double-check to see if there’s any specific case where it might not apply.
As for the map: in 0.3.5 you can already unlock it by going to a map station and pressing [E] to download it. After that you can open it anywhere with [M]. In the next update, the map will also show the player’s current position to make navigation much easier.
The game is still in development, and I’m working on improving existing systems alongside adding new content — so each update should bring a better experience. Glad to hear you like the potential, and I appreciate the honest feedback.
There is a map which gets updated as you interact with the maps across the well map lol. The reason for not having a full map can be explained by the main ship systems being damaged and in need of repairs.
I have a few questions about the game. First, will there be Sex-Infected in ready-made sectors, otherwise it's a shame to have Sex-Infected only in the 07 and Power Core sectors. Secondly, will there be something like the stages of the infected, for example, after 2 infections at a time,Oni's skin becomes covered with a large amount of infection?
The respawn cutscenes will be expanded in the future, but they’ll stay more on the “passive” side within the main storyline.
As for the infection system — it’s currently being completely reworked, so I can’t give a concrete answer yet about different stages or more visual changes. Once the new system is in place, I’ll be able to share more details.
The game is great and I have lot of fun playing, even if as already said sometimes it's hard to understand where to go and some places look like a dead end.
Beside gameplay, which overall I enjoy, I would suggest for a deeper character outfit customization. I would like to be able to remove some parts of the suits, for example the shoes or the underwear.
:)
Thanks for the feedback!
At the moment, expanding the outfit customization system isn’t planned, but I’ll keep it in mind for the future. Glad to hear you’re having fun with the game!
No doubt good game, totally awesome.
So i've played the game for a while now and it's definitely promising; the movement feels good, a little rough around the edges, but there's already a good foundation.
The camera system needs some work; my suggestions are height and FOV. Hopefully they can be added on future updates.
I did noticed something interesting: some NPCs reacted to whether or not i'm wearing clothes when i meet them.
That's totally unexpected, but goes to show Kodman definitely thought someone would play the whole game butt naked like i did.
Overall an awesome game. Will be keeping a close eye on this one.
Thanks for the feedback!
The movement and camera system will definitely keep improving — adding camera settings is on my list for future updates.
And yes, some NPCs do react depending on what Oni is wearing (or not wearing) — I knew some players would try the “butt naked” route. 😅
Really glad you enjoyed it, and thanks for keeping an eye on the project!
Heyy thank YOU for noticing my comment! That means a lot!
As I was playing again the other day, some stuff came to mind so i thought it'd be better to mention it before i forget:
Can you expand on Oni's customization options beyond hairstyle and outfits for future updates? Things like, hip size, breasts, eye and hair color, nail polish for both hands and feet, etc. I do think they'd make the game much more unique for everyone.
Thanks again for reading my comment and, if it helps adding a couple more awesome features, please take all the time you need to release the next update!
The v0.3.5 download button doesn't work. It just alternates the page between this one and one other.
Will there be performance updates? My toaster PC has low FPS, even though it has good components and low settings. ;(
Added to my steam wishlist, anxious to final version, this tipe of game is what we need. Awesome job!
love the level design, the aiming system is a bit clanky but overall the game's good
How many languages are currently available in the game?
would this Game be on mobile?
the game is great btw i would like to be it on mobile cuz it maybe gonna be more itense lol
Dev has mentioned previously no plans for mobile. Sorry not what you wanted to hear but it is what it is.
I have been using a controller look how to map it with steam
Is there a particular ETA on the next update?
As of 3 weeks ago dev said he doesn't know when he will be finished with the update since there is a lot of changes. His updates tend to be more quality then quantity so yea we will have to wait and see for now.
Current version 0.3.5 has a bug with infection event in i believe sector 2 (area with electrical cable on ground and flames shooting out). The infection event kills you due to placing you outside the map for the scene. Great game overall and looking forward to future updates. Polishing the aiming mechanics would do wonders for trying to shoot the little guys.
I was really into the game but it got to hard. i lost interest, i Dont care for overly dificult crap otherwise gzme looks fun znd would be fun to play if i wasnt dying over and over again.
If by hard you mean the electric room with all them bolts then the dev already heard bout the complaints and has planned to make it more simple to pass.
Love the game!
Will there be a possibility to buy the game on other platform than steam?
how to find the code for the warehouse? in sector 9 im trying to go to the main lab
You don't have to unlock warehouse door to get Main Labs. It's just optional room.
Will there be any future versions for android or other devices?
At the moment, I don’t have plans for Android or other platforms — my resources are barely enough to focus on developing the PC version alone.
Maybe someone could help you with a Mac wrapper...