
Parasite Inside
A downloadable game for Windows
Overview:
In this Sci-Fi Horror game, our protagonist, Oni Lim, awakens aboard a colonization spaceship. However, as she awake from her slumber, she quickly realizes that all other crew members remain in cryogenic stasis, and critical ship systems are malfunctioning. Determined to uncover the source of the problem, Oni embarks on a perilous journey through the labyrinthine corridors of the ship. What she discovers amidst the flickering lights and ominous shadows is nothing short of shocking.
Updated | 29 days ago |
Status | In development |
Platforms | Windows |
Rating | Rated 4.5 out of 5 stars (245 total ratings) |
Author | Kodman Games |
Genre | Action, Puzzle |
Made with | Unreal Engine |
Tags | 3D, Adult, Erotic, Female Protagonist, Horror, Sci-fi, Third Person, Unreal Engine |
Average session | A few hours |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Accessibility | Subtitles |
Links | Patreon, SubscribeStar, Discord |
Download
Download
Parasite Inside v.0.3.1.zip 1.4 GB
Install instructions
Extract and run ParasiteInside.exe
Development log
- Parasite Inside v.0.3.1 Update29 days ago
- Parasite Inside v.0.3.0 Update58 days ago
- Parasite Inside v.0.2.2 UpdateDec 03, 2024
- Parasite Inside v.0.2.1 UpdateAug 22, 2024
- Parasite Inside v.0.2.0 UpdateJul 09, 2024
- Parasite Inside v.0.1.2 UpdateApr 27, 2024
- Parasite Inside v.0.1.1 UpdateMar 12, 2024
- Parasite Inside v.0.1Mar 07, 2024
Comments
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will this be available in steam ?
He plans on putting on Steam sometime in the future.
Ok, I just spent ages playing this to completion. It was a fun game, the tentacle thing is not my jam - I decided to look upon it like Aliens lore - its just the parasite gets in from the other end (without being too graphic about it).
Anyway, the game itself was fun to play, I sort of assume that this is the UE5 out of the box 3rd Person framework that you've re-skinned and made your own - that's not to detract from it being great and suspect a lot of effort. I love the additional mechanics like the implants, perhaps as you progress you can get an expansion module so you can have multiple eye and body implants at a time? You could even split it so the "fall/impact" implant is for the legs and other implants can be for your arms, torso, head, eyes etc. I'm thinking a little bit like Cyberpunk 2077.
I think the c-scanner flashlight could do with a little more power especially because the game is pretty dark in places.
Assume there are plans for expanded weapons (perhaps you can mod the weapons too, like implants for you)
The crawling creatures annoyed the hell out of me, lol.
Played this on an ultra widescreen by the way (5120 x1440) and didn't see any issues with text or UI elements etc off the screen.
Keep up the good work!
Hey! Thanks a lot for the thoughtful feedback — I really appreciate the time you took to play through the whole thing!
As for the implant limits and weapon modification system — those were definitely in the early design ideas. But since I'm not positioning the game as a shooter, I'm still debating whether it would really benefit the experience.
Again, thanks so much for the support and detailed thoughts.
Kodman Games is there going to be any lore on why your character is the only girl who is able to recover from the infection? Been wondering how she is able to come to her senses and pull herself off the walls where other females remain there unable to do anything.
Yes, of course, there will be an explanation of why later in the story. And Oni is not the only one who has this ability.
Oh she isn't? Now I am intrigued. Good to know it will be explained =).
MORE MORE MORE, I NEED MORE!!!! This game gives me The Expanse vibe holiiii!
how do i get to sector 7 workshops? there is closed door after password door with guy that shot himself.
After exiting the door you go to the right and down a ramp. Crouch under the ramp.
When do you think the next update will be out, Im over here checking every few days.
This game is good. But there are too many implants to choose for only two option. I think adding one or two more should be enough to equip more. Also what are the system requirements for this game. In my PC this game lags a lot.
What is your PC configuration?
The game was tested on a GTX1050Ti 4GB, with an i3 processor and 8GB of RAM and the game ran smoothly at 1080p with normal settings of 40-50 FPS.
This game is amazing! The animations and environment are both immensely polished and the story is also pretty captivating. I have a question though, is it possible to go back to Sector 8 once you have gone past Sector 9 into the Main Lab? I realised that I had not collected the peon outfit but can't seem to find a way past the barricade in Sector 9.
Hi! Thanks for the feedback.
When you are in Sector 9, open the map and find the passage labeled “Sector 8” on the right. There you need to turn on the door and having the 3rd level of access, you can either go through the ventilation shaft (as you first entered Sector 9).
Does this game use your preferred/default browser in the background? I see my browser pop up shortly after launch in the background(in task manager). Unfortunately, it seems to endless loop the opening warning screen and not process beyond that. If I try anything it freezes and crashes. I will try changing browser defaults and see if that helps.
Might there be a Linux version in the making, or did someone try it? Lutris maybe? Hints and comments are welcome. Thank you
Someone posted that they launched the game using Proton and the game ran quite well, but I can't guarantee the performance.
Personaly more types of enemies would be nice.
Yup I agree. Although for a dev who is still learning this is still a fun game. I would kill for something like a shoulder mounted flashlight.
You know i think the game will be better off if she started off naked after waking up from her cryo chamber and have the option to go remain naked or not.
Make sense people wouldn't be naked in cryo also after shower/flashback scene you can easily go naked. Your in that cryo suit for less then a minute if you go straight to your room to shower n change.
I can't even find the liftfork keycard...
If you mean the one at the start of the game when you enter the Loading Dock you will see the Control Room which is needs a pass code. Go to the window on the side and look to your right the pass code is written on the wall. Unlock the door and forklift key is on the table.
I found it,thanks!:D
Noice. Your Welcome
excelente jogo muito bom graficos otimos poderia ser compativel com controle xbox parabens ao desenvolvedor
Excellent game, very good graphics, could be compatible with Xbox controller, congratulations to the developer
Pretty good game, i really enjoyed it. super optimized. The story is really good so far!
very good game from what ive played. i would play more if my laptop didnt overheat and drop to 5 fps if its not 16 degrees C outside
Very impressive game, considerating that is an indie developmente! EVen in this test vrsion I got admired by many aspects. Mainly, the atmosphere and enviroment are very imemrsive, it reallycreates a suspense and horror climate. All the time I wanted to follow the game to find out what lies ahead and about the story.
You could put the sex elements very well, combined with another elements, making it not just a "sex game". I did not even imagine that this combination existed hehe
I know that is still under development and you know the things that need to improve and correct, but I have points I would like to highlight:
1. It really needs much improvement in the optimization. I have a very good PC, in which I run games like Resident Evil 2 Remake without problems, and this game is likely much lighter, but I needed to put it in all low setup to be playable and still I got many frame falls. Please, would be great to leave the game much better in performance.
2. The animations are good, but still a little "stuck" and "robotic". The can be more natural and fluid, specially in cutscenes, where the models act mor elike robots and with few movements.
3. Please, could you add a aim assist option? It makes much difference for players that are not so good aiming like me haha.
4. It would be great the support for play with Joystick.
I hope you keep with the great job. I look foward for the next version!!
Thank you so much for your detailed feedback and for giving the game a try! I'm really glad to hear that you enjoyed the atmosphere and the unique mix of elements - I wanted to create something immersive, so it's great to know that it resonates with players.
I definitely understand your concerns, and I agree with many of them. Since I'm still relatively new to Unreal Engine and game development in general, I have to balance improvements with making sure updates don’t take an entire year to release. There are things I know could be better, but I’m doing my best with the time and resources I have. That’s also why the game is free—so that players can enjoy it without the pressure of it being a polished AAA title. Maybe I’m asking for too much, but I do hope players can look past some of its rough edges for now. If the game gains enough financial support in the future, I’d love to bring in professionals to improve key areas like animation and optimization.
Speaking of optimization, it's interesting that you had performance issues. Most players actually praise the game for running well, and some even play on a Steam Deck with stable 30 FPS. I’ve also tested it on a laptop with a GTX 1050 Ti 4GB, and it runs at around 50 FPS on normal settings in 1080p. Still, I’ll keep an eye on performance and see what can be done to improve it further.
As for aim assist and controller support - those are definitely on my list! I can’t promise anything right away, but I’ll explore how to implement them properly.
Again, I truly appreciate your support and patience. It means a lot to me as a solo developer. I’ll keep working hard to make the game better, and I hope you’ll enjoy the future updates!
Thanks for all in this answer! Yes, the game is extremely immersive.
About the difficults with unreal, I perfectly understand, since I am a developer as well and I know how hard can be learning a new technology, specially in this game area. I supposed the learning curve for unreal is tough. You ar making a amaziing work being a solo dev. When this game is polished, I am sure that it may be near AAA games in terms of quality.
Strange about the performance. But the max you can do for improving it, will be awsome! Thanks for considerating the controller and assist!
The protagonist body and the sex scenes are wonderful! Do you accept suggestions for this content? Like which content could have in the scenes or customizations for the protagonist body parts?
Could you add a donation option for those who want to donate a little to you but can't afford $5 for the patreon, maybe so the really poor people living paycheque to paycheque could throw you a tiny winy bit of cash... maybe $1 Not that I'm one of them... I just have a bit of a hard time acquiring money.
Adding just a way of giving you something without you having to give anything back, as small gift but its something and maybe a lot more people could give if we could afford it, we wouldn't ask for any extras just for you to keep up the good work.
Hey, thank you so much for your support and for considering a donation! I really appreciate it.
Right now, I can’t enable donations on Itch.io due to some tax-related matters that I need to sort out first. However, I’m planning to add a cheaper tier on Patreon and SubscribeStar in the near future, so more people can support the project if they’d like.
In the meantime, if you enjoy the game, the best way to support me is by leaving a 5-star rating - that alone helps a lot! Thanks again for your kind words and encouragement!
I dunno much, but I heard Ko-Fi is good, pretty sure that has one-time donations.
Hope you sort out your taxes alright!
Great game, at first I was a bit lost but I got your mind and found my way through.
Thank you! Glad to hear you figured things out - exploration is part of the experience!
may i have a little help understanding where i need to go after visiting the busted core door, i used the repair kits i had to unlock the ERT suit and the shortcut door to sector 6, i went looking around sector 6 only to find nothing and now worrying that im now softlocked as previous comments said to keep one repair kit for the main story
Here's a video with a full walkthrough of the game.
May I ask if it's possible not to automatically play the conversation? When I want to translate the conversation content, the part I want to translate has already ended.
Unfortunately, there is no option to disable automatic conversation playback, as it would disrupt the intended pacing and dynamics of the cutscenes. However, closer to the final stages of development, I plan to add localization for different regions, which should make understanding the dialogue much easier.
I feel like it might be worthwhile to add as a temporary accessibility feature, maybe with a warning saying it's not intended for most players. If it's not difficult to add, that is
If you want to translate easier it would be best just to record your own gameplay then you can pause or rewind the video to where you need so you can translate it. You can also find videos on Youtube of the game and use them to help translate as well. Just an idea hope it helps. =)
Very good concept and execution. Hope to see more soon
i love that you have built an interiour that actually connects, instead of sections that only pretend to fit onto eachother. so biiig plus there!
for maximum playability, the perfect camera position would be to look just through the upper right of her shoulder. your position is already near that sweet spot.
sometimes the camera cannot be further out and is pushed into her. maybe make it detect when that happens and make her invisible so aiming the weapon is still possible.
Thank you for your feedback! I'm really glad you appreciate the connected interior design. As for the camera, I do have plans to refine its positioning and behavior to make it feel even smoother and more responsive. Your suggestion about handling close-up situations is definitely something I'll keep in mind. Thanks again for your support!
An incredible game. Thanks to the author
It's a pity the scenes were changed in 3.0, they are very good, maybe it will be in the gallery as an alternative.
The sound work is great, the victims are breathing and dying, the monsters are slamming, the doors are slamming...The creaking of the ship's structures would also have been an on-board alert, which would have completed the sound picture.
I really liked the plot and the new monster, although it was hinted at in the fall scene in version 2.2, but I'm glad that the game doesn't just become a sex video. The creepy atmosphere works as it should, but it's very safe in the ventilation, and contractions are needed there.
I repeat, the author has done an incredible job. The animations are great, the sound is cool, the locations are logical. Thank you very much. 10\10
Thank you so much for your kind words and detailed feedback! I'm really happy to hear that you enjoyed the atmosphere, sound design, and the new monster.
Regarding the scenes from 0.3.0, they have already been added to the gallery in the latest update (0.3.1).
As for the ambient sounds of the ship, this part of the game will be further developed and improved. Maybe I will even be able to attract an experienced sound designer for this.
Thanks again for your support and for taking the time to share your thoughts!
stuck when you gat kidnapped and lose your c-scanner. anyone know what to do?
just walk around room
I am stuck at a place where I think I need 2. level cleareness to get into a room.Or I couln't find a way there.Can someone help me ? I couln't even fight with one enemy... (workshop bay-section 7) (To-do:reach sector 8 of the workshops) PLEASE HELP ME...
you should have clearance level 3. so you just came through a large area with a lot of doors that required lvl3, but you only had 1 or 2.
idea for improvement: mark the required level for the doors on the map once you've actually seen them powered
I only got one. Where can I get 3 ?
sry, i got it confused yesterday.
there are a lot of smaller interaction items you may easily miss. also at some of the doors that open if you destroy the fuse, the fuse is not very obvious sometimes.
also some jump'n'run may be required to reach certain areas.
ı can not destroy a fuse ı see behind a 2lvl door,it is behind a glass.
the glass has a hole in it. you need to shoot through that hole.
I am very surprised. Was expecting just more fixes but a decent portion of map and story has been added. Got lost a bit but with a lil searching found my way to the side path and was able to finish up the newest part of the game. The new scenes can't be seen again via the computer in game like the other scenes.
Puzzle for wires not sure how your suppose to figure it out considering I accidentally solved it without trying.
Was wondering if saving the women will be possible later down the road. Your character gets infected just like them but is able to break free just wondering if they will be able to as well later on with your help rather then needing to kill them all off to prevent respawns of some badies.
Loving this game. Real nice work so far. =)
I really love this game, however the wire mini-puzzles are very hard for me to understand. It toke me a long time to figure out the very first puzzle and was wondering if there is a way to help making it easier to understand, not change it. Just to understand it.
Its just like the kids game where you follow the line from the start and see where it ends
will there be an android port?
Dead space porn analog
Now it is clearly my favourite game
One day i'll donate because now i have -1 dollar. I hope you'll improve this game and upload it on steam
Thank you! I'm really glad you’re enjoying the game. No worries about donating—just having players who appreciate the game means a lot. I'll keep working on improving it, and yes, I do plan to release it on Steam in the future!
Show post...
Also (I Know This Is A Stretch), But If Not Already Added, Can You Add In, A Seperate Section Of The Game Where You Can
Sexually TouchThe Female ProtaganisFirst things first: This game is awesome!
Secondly, I'm wondering, if you couldn't get more money out of SubscribeStar and the likes, if you'd reduce the price of the first subscribtion (maybe the sites have data on that). I have a few subscribtions, but none is 5 bucks or more (60/year). Even if I think about supporting a projekt, that price pushes me away (had that with at least a dozen projects).
And now, to my game related question. After refusing to go through the door to the powercore, I end up in Sector 7 with the guy, that shot himself and can't find a new way, but wonder about aimlessly. What did I miss?
Thank you for your feedback! Regarding the subscription price, I completely understand your point. However, from what I've observed, 3D projects tend to have similar or even higher subscription tiers. Plus, over time, I release Parasite Inside for free here on Itch.io, so subscribing is completely optional and mainly helps support development.
As for the part where you're stuck, you need to go back to the Maintenance Section to the brocken doors that open and close automatically. Near them, there’s a corridor with an electrified hazard. You'll need to solve a small puzzle to disable the electricity and proceed forward.
Thanks for the reply, and just to clarify, I'm not complaining about the price, but suspect, based on my personal reaction, that the sweetspot to get most out of the subscription model, might be lower (3 people subscribing for 2 $ versus 1 subscribing for 5$).
IS it possible to find more repair kits somewhere, or is it a very limited number? I got locked out of several collectible items because the repair thing is either bugged or poorly explained and they kept breaking after I fixed them.
In particular, I actually got the ERT outfit, but then died and lost my progress to that point. When I went back for it, I was unable to re-open the door because it ate my only repair kit.
This game is excellent! I seriously can't believe that one person's made all this. I just have one question: are there any plans for beefier weapons? That "new enemy model" scares the shit out of me, and I'd like something better than the pea shooter we have now if I'm ever going to have to fight it. Good job with that thing's introduction, I was literally peeking around every corner after that expecting it to jump out at me.
Also, I saw in another comment that you're planning on replacing the AI generated art at some point, and I know AI art gets a bad rap for some reason, but personally, I wouldn't change it. The art you've got in here looks good, and fits the ambience of the game well.
I'm looking forward to the next update!
Thank you for your feedback! I originally considered adding weapon modifications, but given my limited resources and time, it would be quite challenging to implement. Plus, I never intended for the game to turn into a full-on shooter—so we'll see how things develop.
As for the AI-generated art, I never planned to keep it in the final version. Right now, it's just a temporary placeholder. But don’t worry about the replacements—I’ve found a talented artist whose style fits the game’s atmosphere perfectly, and I’m excited for the final result!
when i download the update it keeps trying to make me start over is there a way to move my save files over or do i just have to restart anyway??
Version 0.3.0 does not support old save files, unfortunately. However, future updates will maintain save file compatibility, so you won’t have to restart again.
Waiting for the next update!
Meh, 26/30 cards... guess I wasn't as thorough as I thought I would be. Speaking of, I wasn't able to find a way to disable the fire spout in one side room in Maintenance 3, right before the elevator heading to the core. Is there a way to do so?
Fantastic work overall. The atmosphere is great, the animations really smooth and the voicework is amazing for an indie like this. Characters taking note of the character's clothing (or lack thereof) is a very nice touch, too.
One thing I'd recommend is having some form of a permanent ammo cache (not a regular pickup, but rather some station that sets your ammo to a fixed amount if the current is lower) at the save point - it is possible to softlock your progress by wasting all your ammo and having none to shoot the fuses required for progress.
Also, one bug to report: when bringing up a screen such as the journal or a power box, sometimes two "copies" of it open, which freezes the game - you can close one, but afterwards the other is still open and covering the screen, while the controls switch to character control, so it's impossible to close the "extra" one, forcing a quit to menu.
Thank you for your feedback!
The fire spouts currently can't be disabled—only avoided. However, future updates will introduce a way to shut them off, similar to how electrical hazards can be disabled.
I'm glad you liked the voice acting! However, it's not final—most characters will receive entirely new, professional voiceovers in the full release.
As for the ammo issue, if your pistol reaches zero rounds, it will automatically generate a new charge after five seconds. So, you don’t need to worry about getting soft-locked due to running out of ammo.
Thanks for reporting the bug! That issue has already been fixed in update 0.3.1.
what are you meant to do after you've fixed and gone down the elevator in sector 8 and then you reach the giant flaming pipe? i cant figure out how to get across.
nvm, i figured it out. you need to go off the left hand side of the railed walkway leading up to the fire area and go through a tunnel 👍
한국어 패치는 언제 나오나요?
Other languages in the game will be added closer to the final release of the game.