Hello. Let me tell you, I'm excited about the game. Very beautiful and exactly in my vein. I have given you a little support and hope you continue. I find it very psotivl that you don't die but... let's say after using it... you can carry on. I would like to see different types of opponents and therefore different uses. Please carry on, I'm excited to see what happens next. Best regards, Spideraf
Thank you so much for your kind words and support - it truly means a lot to me! I'm thrilled to hear that you're enjoying the game and that it aligns with your preferences.
I’m glad you appreciate the unique approach to "failure" mechanics, and I’ll continue to refine and expand upon that idea as the game develops. As for your suggestion about adding different types of enemies - this is definitely something I’m working on! I have plans to introduce new enemies in future updates, each with their own unique mechanics and interactions, which I hope will add more variety and excitement to the gameplay.
Thank you again for your enthusiasm and encouragement. Stay tuned for more updates - I’m excited to show you what’s next!
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Hello. Let me tell you, I'm excited about the game. Very beautiful and exactly in my vein. I have given you a little support and hope you continue. I find it very psotivl that you don't die but... let's say after using it... you can carry on. I would like to see different types of opponents and therefore different uses. Please carry on, I'm excited to see what happens next. Best regards, Spideraf
Hello, Spideraf!
Thank you so much for your kind words and support - it truly means a lot to me! I'm thrilled to hear that you're enjoying the game and that it aligns with your preferences.
I’m glad you appreciate the unique approach to "failure" mechanics, and I’ll continue to refine and expand upon that idea as the game develops. As for your suggestion about adding different types of enemies - this is definitely something I’m working on! I have plans to introduce new enemies in future updates, each with their own unique mechanics and interactions, which I hope will add more variety and excitement to the gameplay.
Thank you again for your enthusiasm and encouragement. Stay tuned for more updates - I’m excited to show you what’s next!